Nostalgia – II: History, continued…

The answer is deceptively simple. There came about a different category, a subset, a genre if you will, of games that required a rethink, a subtle, if pervasive re-wiring of the mind, similar to what Lego did with playing blocks that suddenly had architects weak-kneed, and that was the Real Time Strategy (RTS) genre.

Read More Nostalgia – II: History, continued…